There are a lot of programming examples, and some mathematics is necessary. It is simply a Graphics module, which containssome OpenGL and theory of graphics. It covers OpenGL 4.x, but it is not specifically an OpenGL module. This document is mostly taken from Iain Martins Graphics module from The University of Dundee. Computer graph-ics are these on a computer screen. Simply visual images or designs on a medium, with the purpose to inform, illustrate, or entertain. Please contribute to any section you feel like you can add to via a pull request at. Graphics with OpenGL Documentation, Release 0.1 53Ĩ Geometry and Tessellation Shaders 558.1 Tessellation Shaders. 44Ħ Noise particles and normal mapping 496.1 Particles. 36ĥ Complex objects 435.1 Importing 3D objects. 29Ĥ Texture and coloring 354.1 Texturing. Graphics with OpenGL DocumentationRelease 0.1ġ Introduction and OpenGL 31.1 Introduction to this document.
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